Other Stuff I Do
In my spare time I have dozens of hobbies and interests, and am always throwing myself into new projects in order to learn new skills. Below is a loose collection of the various things I've built, projects I'm toying around with and other stuff I've remembered to document along the way.
Minis & Models
One of my favorite hobbies is playing tabletop games with my friends. It combines so many of my interests naturally -- games, storytelling, collaboration and model building. I am frequently the Dungeon Master for our (far-too-infrequent) games of Dungeons and Dragons, and am constantly building new setpieces, modular dungeon tiles, sculpting and painting miniatures and learning new skills in order to pull off cool new spectacles for the next session.
Digital and Traditional Art
I've drawn since I was old enough to hold a crayon, and as I've grown I've learned to ways of making marks on paper or screen in pursuit of the joy of art. Below are a few of the pieces I've done over the years.
Animation
When I was a student at DigiPen Institute of Technology, I studied animation for film and games. I'm not a great animator, but it's a ton of fun that I thoroughly enjoy. Below are a few pieces I created during my time in school.
This piece was done as one of my Senior Projects at DigiPen over the course of about 14 weeks.
As a student, I led a small exploratory project to use the Xbox Kinect as a motion capture device, long before such tools were more widely available. The video above (janky, I know, but the project was only six weeks long!) shows some of the results.
This is a playblast from a character walk and object interaction assignment I did at DigiPen
This is a preview render of an early walk cycle for Stu, one of the characters in the student game Salvage Youth that I worked on. This test render was before adding in polish to the curves and smoothing out a lot of the little details.
This was one of the first Acting to Dialog assignments I did at DigiPen. This test render shows only the initial blocking poses before doing in-between work and adding curves.
Another DigiPen assignment, a character death animation.